Aug 13, 2012![Maya backburner Maya backburner](/uploads/1/2/6/2/126291443/353706582.png)
![Maya backburner Maya backburner](/uploads/1/2/6/2/126291443/353706582.png)
This is what I am doing:
1. Main Computer> I run a Manager
2. Main Computer> I run a Server which connects to the Manager (no problems here).
3. Main Computer> I run a Monitor.
4. Second Computer> I run a Server, it connects with Manager on the Main computer no problems.
5. Main Computer> I click connect in the Manager and it connects showing both computers available and idle.
6. In 3dsmax 2013, I choose Network rendering and it pops out the window where I leave options as they are and click connect in the available server list it only shows the Main computer the other one is not there (although it is in the Monitor list). When I start rendering only one computer is used for the process.
Backburner 2013 the newest version just downloaded
3DSMax 2013 Student version
1. Main Computer> I run a Manager
2. Main Computer> I run a Server which connects to the Manager (no problems here).
3. Main Computer> I run a Monitor.
4. Second Computer> I run a Server, it connects with Manager on the Main computer no problems.
5. Main Computer> I click connect in the Manager and it connects showing both computers available and idle.
6. In 3dsmax 2013, I choose Network rendering and it pops out the window where I leave options as they are and click connect in the available server list it only shows the Main computer the other one is not there (although it is in the Monitor list). When I start rendering only one computer is used for the process.
Backburner 2013 the newest version just downloaded
3DSMax 2013 Student version
Using Backburner with x64 based render farm. July 6, 2010 at 3:08 pm 4 comments. This topic is about the problem I ran into when I’ve tried to install and setup Backburner on Windows Vista Business x64: Backburner will not work properly as a x64 based render node in a render farm.